The problem with playing fighting games on a home console is not load times or limited graphics or dropped frames of animation. The problem isn’t even with conversions any longer; most arcade-to-console ports are dead-on these days. The real limitation comes with the teeny, tiny controllers attached to the PlayStation. It’s very hard to move from a nice, big, responsive joystick to a tiny, crappy pad with a lame button arrangement. The Blaze Home Arcade Twinstick attempts to remedy this shortcoming, but ends up with mixed results.
As you’d guess from the name, the Twinstick is actually two arcade-style joysticks in one long package. The Twinstick is slightly smaller than a standard arcade machine, with eight buttons, turbo and slow motion for each side. The two joysticks are stubby, but use microswitches that give the same satisfying clicking sound gamers are used to from arcade machines.
While it may look cool, the problem with the Twinstick is its size. It’s a bit cramped for two players, but too long for a single player’s lap. The joysticks are also very short, resulting in occasional bruised knuckles. The player on the right side of the Twinstick will find that the joystick is a bit too close to the Start and Select buttons in the middle of the console, adding to the cramped feel. The worst offenders are the slow motion and turbo buttons, which don’t have lights to indicate that they’ve been activated. Invariably, one of them will be nudged, sending the game into epileptic seizures for the moments it takes the players to figure out which one is on. This is super annoying: Haven’t peripheral manufacturers figured out that slow-mo buttons simply don’t work anymore?
Bottom Line: Skip this pricey piece and pick up a couple of higher-quality joysticks from Interact.